1/6/2024 0 Comments Melvor idle prayer training![]() ![]() New: Added Buttons for choosing which of your gear sets to import from the game New: Added a Cancel Button for simulations that are currently running ![]() There may be a significant decrease in simulation time for those with mult-core CPUs, and it should be possible to run longer simulations New: The Combat simulator has now been multithreaded, and should now no longer freeze the game or tab when simulating. Updated Combat Sim for game version Alpha v0.15.4 Removed: The simulation time plot option has been removedįixed a bug where incorrect player stats were being used for simulations when using Stormsnap, Slayer's Crossbow and Big Ol Ron. Removed: The duplicated Gp per Kill plot option has been removed Virtual levels do not contribute to combat statsĬhange: Adjusted deadeye roll calculation to match in game changeĬhange: The standard spell select dropdown menu has been replaced with a tab in the Spells tab New: Player levels can now be set to virtual values higher than 99 New: Spells and Prayers now obey their basic unlock requirements New: Added a 'per Kill' time unit to the existing time units. New: Implemented minimum hit for standard magic spells Implemented equipment and pets that can increase max HP.Ī hardcore toggle has been added to Simulation settings, it disables regeneration and adjusts the combat triangle New: Implemented new special attack effects: Decreased Ranged Evasion, Stun that only has a chance to apply, Bleed that only has a chance to applyĪdjusted regeneration calculation, burn damage calculation to scale on max HP. Calculates the probability to recieve the pet in the given time unit. New: Implemented new plot type: Pet Chance. New: Implemented Auroras, Curses and Ancient Magicks, selectable from their indivdual tabs in the Spells tab. New: Implemented Pets, which can be selected from the new Pets tab. Several joint menus have been split into individual tabs The simulate and export buttons have been moved from simulation settings so they are constantly visible Plot type selection has been moved to the top of the plot The plot has been shrunk in size slightly to better fit lower resolution monitors Gear selection has been changed to a popup menu system, simply click on a gear icon and select what you want to equipment The options for selecting different simulation settings have been moved into a tab based system The simulator has been moved to its own page instead of being an in game overlay New: The user interface has been overhauled significantly Melvor Combat Sim has been updated for game version Alpha v0.16 Magic stuckįix: Fixed Import button importing levels that are one higherįix: Fixed Pet Calculation to use your (virtual level + 1) instead of (virtual level) to match game codeįix: Fixed increased minimum hit not being reset when calculating combat stats.įix: Fixed pet chance not working for Attack/Strength and Defence. threshold to 70% of Max Hit to match game change.Ĭhange: Adjusted how minimum hit works to match game change.įix: Fixed switching from Alt. Melvor Combat Sim has been updated for game version Alpha v0.16.1Ĭhange: Made ancient magick that guarantee hits only work when the player has > 20000 accuracy rating to match game change.Ĭhange: Made fighter amulet only work when you are using melee attacks, and adjusted Proc.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |